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Sunday, March 16, 2014
The best Parts to make a Pc for gamming and video editing
Building a gaming computer is about looking cool. But it also can give
you an edge and help you win! You may wonder, which parts really are the
most important for gaming performance? Read the article below for some
helpful advice for building a gaming PC on any budget.
Determine what processor (CPU) you want to use for your system.
Currently, the two leading CPU companies are Intel and AMD. It might be
more beneficial to find benchmarks and compare them with current
prices.
Currently, the Intel i5 is the best option, in terms of performance
in comparison to price. The i7 is more powerful but the benefit is
minimal over the i5 and the price is much higher.[1]
A good entry-level option is the AMD Athlon II X4 640, while a good mid-range is the Intel Core i3-3220.[2]
This is it, boys and girls. We're nearing the end of days
for the PC processor as we know it. There are storms of change on the
horizon and it's anyone's guess what the PC will be like in hardware
terms when it blows over.
Right now, things are much as
they've always been. You pays your money, you takes your choice. In
other words, you get to choose any CPU you like and match it with a
motherboard and a graphics card. You've got both AMD and Intel options.
And in many cases, you've still got full control over the chip you buy.
You can overclock it, underclock it, swap it out and generally mess
about with it.
Trust us on this - much of that could begin to disappear within the next 18 months, so enjoy it while it lasts.
If
you're wondering why, there are a number of trends at work. Firstly,
AMD's position is pretty precarious. We'll come to that in more detail
later, but AMD is truly teetering on the edge of oblivion. Then there's
the market's obsession with all things ultra-mobile and the
technological trend towards greater feature integration that entails.
Very
likely, it won't be long before you can't buy a drop-in CPU. They'll
come soldered onto motherboards. So while we've a few complaints about
the current state of play in CPUs, there's a chance we'll soon be
looking back on this as a golden age in terms of choice and flexibility.
So get out there and revel in it, we say.
There
are some great CPUs from both AMD and Intel that can still be enjoyed
in true enthusiast fashion. They're fully drop-in-able. They're
tweakable. They're fun. And the way the CPU market is going, they'll
probably keep getting the job done for at least a couple of years.
During
the making of this CPU roundup, it felt like we were living on borrowed
time. The PC is in a transitional period and five years from now much
of what you take for granted when you spec up a rig will either be gone
or very different.
There are two major drivers here: the
trend towards ultra-mobile and AMD's failure to really stick it to Intel
at the performance end of the market, even if it produces good chips
for tighter budgets.
But let's start with that
ultra-mobile mania. It explains why all of Intel's mainstream PC
processors now contain on-die graphics. With any generation of computer
chip, you have a given quantity of transistors available. That
transistor 'budget' increases over time as manufacturing technology
shrinks individual transistors.
In the past, it was
pretty much all spent on improving CPU performance. More complex
execution units, more cache, more cores, added features to help the
cores like an on-die memory controller.
Already,
however, that process has slowed. Intel's latest Ivy Bridge processors
are a great example. At around 1.4 billion transistors for the quad-core
version, such as a Core i5-3570K, Ivy Bridge is fully 240 million
transistors bigger than the Sandy Bridge quad-core chip it replaced, but
it doesn't have any additional cores or extra cache. Okay, the
execution units are slightly tweaked, but we're talking typically low
single-digit improvements in per-clock performance. That's not a lot to
show for a 20 per cent increase in complexity.
The
logical explanation, of course, is that Intel chucked almost all those
200-odd million transistors at Ivy Bridge's graphics core. The same
thing will apply next year when the new Intel Haswell chips arrive. They
will still be four-core beasts at best, and most of the increase in
transistor count will be blown on improving the integrated graphics.
The
problem is that, to date, Intel's on-die processor graphics has not
been gaming worthy. In a mobile PC context, the power efficiency of
integrated is great, but on the desktop and if you're into games, it's
dead silicon. Worse than that, it means Intel is compromising processor
performance - performance you'll actually use - in favour of improving
integrated graphics performance that you won't use from crap to merely
mediocre.
Eventually Intel's processor graphics will
come good for gaming, but we're still several years away from that
happening. Anyway, all this is because mobile computing is driving CPU
design. Actually, that's not entirely the case - it's also because AMD
hasn't stepped up to the plate.
AMD can't compete with
the sheer raw performance of Intel's fastest current four-core chips in
the LGA1155 socket. And that means it's nowhere near Intel's high-end
chips in the LGA2011 socket. LGA2011 chips, of course, don't have
processor graphics and are entirely focussed on CPU performance. But
without AMD keeping Intel honest, LGA2011 chips are intentionally
hobbled and very expensive.
Put it this way: if AMD had a
competitive CPU, Intel's six-core LGA2011 CPUs would probably be half
the price they are today, and there would also be eight cores on top.
Put it all together and the unavoidable, undeniable conclusion is that
Intel's desktop CPUs are already nothing like what they would be if
Intel was simply focusing on performance.
But what of
AMD? Well, that's an entirely different problem. And it's all to do with
execution. Put simply, everything AMD has launched in the past five
years has been too late and too slow. That's a great pity because AMD is
more likely to sell straightforward CPUs in the configurations that
desktop PC enthusiasts want. Plus, if those CPUs were more competitive,
Intel would surely be forced to do things differently, too.
On the bright side
At
this stage, we've painted a pretty bleak picture of the state of PC
processors. But actually, things are still pretty good. You can still
buy CPUs separately and mix and match them with motherboards and GPUs,
allowing you to get the performance balance just so.
And
AMD's chips are still competitive at certain price points, which has a
knock-on effect across the market. More to the point, while it's likely
CPU performance would be even higher if AMD had played a better game in
recent years, of course today's processors are still extremely effective
bits of kit. Intel may not have actually added cores to its mainstream
chips, but it has done a very good job of improving per-core
performance.
Sandy Bridge was a huge step forward in
that regard and the latest Ivy Bridge processors raised the game a
little further. All of which means that these are still the good times,
right now. Five years from now, it's hard to say, but it's extremely
likely you'll have a lot less choice, and year-on-year CPU performance
increases may have slowed to a trickle - AMD may be a goner, for
instance, and it's likely you won't be able to buy a stand alone CPU and
drop it into your motherboard of choice. A few years after that, you
may have to swallow motherboard, CPU and graphics in one big pill.
Back
in the here and now though, let's enjoy what's on offer. If you're
gaming mad, like us, the good news is that you don't need to go right to
the top of Intel's current catalogue to get great performance. Intel's
mainstream quads are still outrageously good. For those on tighter
budgets, there are some very compelling options, some of which come from
AMD.
If you've got a ton of cash, of course, there are
even more options. In fact, we've thrown an Intel Xeon chip into the mix
to show both how things might have been at the high end and also how
you can get round Intel's increasing tendency to sandbag.
It's
also worth noting that from a PC performance and gaming enthusiast
perspective, now is a really great time to buy. Next year's Haswell
chips from Intel are highly unlikely to bring dramatic increases in CPU
performance. On the AMD side, we had hoped to see the company really
raise its game next year, but now that's looking unlikely before 2014.
If ever.
So it's fair to say that a decent CPU bought
today will still be competitive for several years to come. As Arnie
says, then, do it. Do it now.
2
Find a motherboard that supports your processor.
Take note of the processor socket (ex: LGA 775), the memory module type
(ex: 240-pin) and the RAM frequency (ex: 1066 MHz) in choosing a
motherboard. Some motherboards come with features such as HDMI and
Firewire, so look for a motherboard with these features if desired.
Beware of high frequency RAM. While it may at first seem that any
computer part which works harder or faster must certainly be better,
this is not always the case. The benefits of high frequency RAM are
inconsistent and it is known to have a high failure rate. Consider this
before you buy.[3]
You should note the number of pins for your memory module only
because of how it will connect to your motherboard. More pins does not
equate with better performance. The same can be said of the processor
socket: different types to not necessarily indicate performance.
3
Get enough RAM to meet your needs. Having more RAM, or desktop memory,
will offer smoother performance and shorter loading times. Choose
memory that is within your budget from a known manufacturer. There are
many different memory manufacturers, but a select few make quality
memory.
You will want to choose the highest clock speed (the rating in MHz)
and the lowest timings as possible (displayed in #-#-#-#) -- the
performance of your memory relies greatly on them.You will want to buy enough memory to run your applications.
Understand that while your games may say that 1GB is enough, what it
really means is that it’s enough to run the game badly. If you want
games to run smooth, generally you should overshoot the requirement.32-bit CPUs can only support up to 3GB of RAM; 64-bit CPUs can support much more.DDR2 Memory runs Dual Channel, so remember to buy memory in pairs: 2
x 512MB is better than 1 x 1GB. Take note of the pin type. 184-pin
sticks are DDR(1), 240-pin are DDR2. Do a bit of research on your chosen
motherboard to see what it supports.
4
Choose a video card.
This may be one of the most important, yet toughest decisions to make
because there are so many different video cards on the market. Because
there are so many, the best way to find your card is to look for reviews
on cards within your budget. Currently the two leading video card
companies are ATI and NVIDIA, but other companies such as Sapphire and
eVGA are licensed to produce these cards. Use review websites such as Tom's Hardware to compare performance between videocards.
Currently, the Radeon HD 6670 DDR3 is a good entry level graphics
card. The GeForce GTX 650 Ti Boost 2 GB is a good mid-range card. The
GeForce GTX 780 is a good high-end option.[4]
There have been some confusion on the NVIDIA cards, which are
recommended by gamers. A higher number in the card name does not mean it
is better. A GeForce 7950 would be much better than a GeForce 8500. The
first number is the card series, while the second and sometimes third
indicate performance level.If you really want to pump up the game, and you have a motherboard
that can support it, get 2 identical cards from the same manufacturer
and run them in SLI (Nvidia), or Crossfire (ATI) mode. This is generally
a bad idea, however, unless you already have a top of the line card,
because it's cheaper and more efficient to get a single better graphics
card.
5
Choose your hard drive storage.
Games, audio, and videos require plenty of space to store the large
files associated with media such as these. Read reviews on hard drives
and choose the best for the price. Check the specs to make sure it runs
at at least 7200 RPM, because you can potentially get better performance
with higher values.
Faster hard drives will only affect game loading times, and even
then not by much. Focus mainly on ensuring that you have enough storage
space and do not prioritize hard drive speed.
SATA cards are currently the best choice because their small cables
allow for better airflow and transfer speeds than traditional PATA
cables.
6
Choose a power supply.
Check the power of the power supply. Power supplies come with either
20-pin or 24-pin connectors. Get the same number of pins as your
motherboard has so that it will connect. Be sure that it meets all the
recommended power requirements for your parts, such as the graphics
card.
It is important to remember that most power supplies that come with
cases are of low quality. Consider replacing it with one that is more
powerful and more efficient as soon as possible.
350 Watts is the minimum you should expect for modern computers.
More powerful components such as high-end video cards may require 500
Watts or more.
7
Purchase a case. Never
overlook the importance of your case. After all, it houses all the
expensive parts that run your computer. Here you will want to focus on
cooling.
Some cases use 80mm, others use 120mm fans, and some are built for
both. Generally, larger fans produce less noise and push more air
through your case. More powerful components will require more cooling,
so be thoughtful of which case you purchase.
If possible, you will want to have equal pressure in your case.
Usually, you will want to have back fans blowing out, front fans sucking
in, top fans blowing out, bottom fans sucking in, side fans sucking in.
A mid-tower case is standard, but a full-tower case may be necessary
if you have a high number of peripherals, such as CD-ROM drives and
hard drives.
8
Choose an operating system.
With all the above components purchased, you will want an operating
system which can make use of the system you have put together. When it
has installed, check online for driver updates.
Windows tends to be the best operating system for gaming, though you
may initially want to choose Windows 7 over 8, as some of your older
games may have compatibility issues with the new system. This will not
be an issue for any games released during and after 2013, however.
Benchmark analysis: It's all about the numbers
Picking
some of our benchmarks is easy enough. The x264 HD test is a great
guide to video encode performance. It's straight in. Cinebench gives a
glimpse of how CPUs perform in professional applications which major on
threading. Stick that on the list.
Memory bandwidth is
interesting in terms of the insight it gives to platform scalability
and, therefore, makes the grade. Then there's power consumption, which
will split opinion in terms of its relevance on the desktop. At the very
least, it reveals the underlying efficiency of a CPU architecture.
Of
course, we're big fans of overclocking so that's a critical benchmark.
All of which just leaves the critical matter of gaming. With so many
game titles out there, what do you go with?
Well, World in Conflict
has several things going for it. It's scales well with CPU performance,
for starters. Just as important, it's got a thing for single-threaded
grunt. That's not to say extra cores have no impact. But you need beefy
cores to get the best from it.
Given that several of the other benchmarks we use give a good guide to multi-threading performance, World in Conflict provides that critical worst-case scenario in terms of games that need strong per-core performance.
And the winner is… Intel Core i5-3570K
The
computer industry has become obsessed with ultra-mobile. Eventually,
that's going to do horrible things to the desktop PC. It's already
putting a cap on desktop CPU performance.
The
good news is that the worst has yet to come. Today's CPUs still offer
almost all of what we really care about. There's configurability in
terms of sockets. There's overclockability from all of AMD's chips and
some of Intel's. And there's no shortage of choice.
This
month, we've chips ranging from two cores and sub-£100 all the way up
to eight cores, 16 threads and nigh on £1,500. We're still in the
golden age of desktop computing, even if it is the dying days.
The
joker in this pack is AMD's A10 Fusion chip. It sits alone in this
test by virtue of a unique CPU socket that's a function of its
integrated graphics. That makes it a very different proposition from a
chip that can drop into any old AM3 motherboard and that takes it out of
the running. It's an interesting chip for media centre larks. But
it's not a serious player in the mainstream desktop game.
As for the rest, the AMD FX-4300 is first up against the wall. That's
not because it's a particularly bad processor. It's just not cheap
enough in comparison with others.
We're not crazy about
the Intel Core i3-3225, either. It's quite pricey for a dual core. And
you can't overclock it, which is a major downer.
Then
there are the two big-iron chips on the LGA 2011 socket from Intel: the
Core i7-3970X and Xeon E5-2687W. They are both absolute beasts. And
they're both silly money, unfortunately. If you've money to burn, fair
enough, they're spectacular performers.
From here on
in, it's very tight indeed. In fact, of the remaining processors you
can make a convincing argument for every single one being our overall
winner. The Intel Core i7-3770K, for instance, is a monster. It's
insanely quick for a quad-core chip. And you can have that performance
on the sensible LGA 1155. But if you're a bit game-obsessed, like we
are, it's hard to justify the £250-plus price tag. It simply won't
deliver more tangible in-game performance than either of the Core i5
chips. So it's goodbye to the 3770K.
Next up is a
three-way tie for second place between the AMD FX-6300, the FX-8350 and
the Intel Core i5-3470. Depending on your budget and what you like to do
with your system, any of these three could be your perfect processor
partner.
As ever, we lean towards game performance, so
the Core i5 gets our vote. All of which leaves the Intel Core i5-3570K
with the spoils of victory. Yup, it's a tediously predictable result.
And not one we can justify in objective terms. We know that £30 is a
lot to pay for what amounts to an unlocked CPU multiplier. We wish Intel
didn't do things that way. But it does, we want that extra control and
we're willing to pay for it.
Sinhalen dannooo..nattan kiyawanna kammali hiteno..
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